A new computer game tipped to be the most violent ever is being released exclusively on the so-called 'family friendly' Wii console.
Nintendo will dramatically transform Wii's image with the release of ultra violent video game MadWorld which, 'revolves around the themes of brutality and exhilaration', according to its creators.
Players in the 'hack and slash' game, which is due for a UK release in early 2009, can impale enemies on road signs, rip out hearts and execute them with weapons including chainsaws and daggers.
Violent video games damages brain
ReplyDeleteViolent TV or video game images can affect the brain even in non-aggressive people, new research has shown.
A study of teenagers found that part of the brain involved in decision-making and self control was impaired by exposure to violent scenes.
Significantly, this did not just apply to those with a history of violent and disruptive behaviour. The same effect was seen in ordinary, well-behaved individuals.
Scientists believe there may be a link to previous reports of violent TV programmes triggering aggression.
The study followed up earlier research which suggested that youths with aggressive tendencies are susceptible to violent images.
Results showed less brain activity in the frontal lobes of the youths as they watched violent video games.
http://www.guardian.co.uk/technology/gamesblog/2010/feb/10/games-controversy
ReplyDeleteThis is one of those topics for which researchers seem to have an insatiable appetite, and about which readers tend to hold strong, preformed opinions one way or the other.
ReplyDeleteBut a study aggregating results from 130 research reports on more than 130,000 subjects worldwide has more breadth than most of its predecessors regarding the effects of violent video games on youths (though there is, of course, already a growing chorus of skeptics).
Craig Anderson is lead author on a study that provides comprehensive analysis of previous literature about the effects of playing violent video games.
(Credit: Bob Elbert/Iowa State University News Service) The conclusion of the metastudy, overseen by Craig Anderson, distinguished professor of psychology at Iowa State University and the director of Iowa State's Center for the Study of Violence? Exposure to violent video games directly causes increased aggressive thoughts and behavior, and decreased empathy and prosocial behavior in the youths exposed to them. Anderson's team says these study conclusions hold true across geographies, cultures, and study methods
Read more: http://news.cnet.com/8301-27083_3-10462519-247.html#ixzz10RDMNgyv
A new computer game tipped to be the most violent ever is being released exclusively on the so-called 'family friendly' Wii console.
ReplyDeleteNintendo will dramatically transform Wii's image with the release of ultra violent video game MadWorld which, 'revolves around the themes of brutality and exhilaration', according to its creators.
Players in the 'hack and slash' game, which is due for a UK release in early 2009, can impale enemies on road signs, rip out hearts and execute them with weapons including chainsaws and daggers.
Violent TV or video game images can affect the brain even in non-aggressive people, new research has shown.
A study of teenagers found that part of the brain involved in decision-making and self control was impaired by exposure to violent scenes.
Significantly, this did not just apply to those with a history of violent and disruptive behaviour. The same effect was seen in ordinary, well-behaved individuals.
Scientists believe there may be a link to previous reports of violent TV programmes triggering aggression.
The study followed up earlier research which suggested that youths with aggressive tendencies are susceptible to violent images.
Results showed less brain activity in the frontal lobes of the youths as they watched violent video games.
This is one of those topics for which researchers seem to have an insatiable appetite, and about which readers tend to hold strong, preformed opinions one way or the other.
But a study aggregating results from 130 research reports on more than 130,000 subjects worldwide has more breadth than most of its predecessors regarding the effects of violent video games on youths (though there is, of course, already a growing chorus of skeptics).
Craig Anderson is lead author on a study that provides comprehensive analysis of previous literature about the effects of playing violent video games.
(Credit: Bob Elbert/Iowa State University News Service) The conclusion of the metastudy, overseen by Craig Anderson, distinguished professor of psychology at Iowa State University and the director of Iowa State's Center for the Study of Violence? Exposure to violent video games directly causes increased aggressive thoughts and behavior, and decreased empathy and prosocial behavior in the youths exposed to them. Anderson's team says these study conclusions hold true across geographies, cultures, and study methods
A new computer game tipped to be the most violent ever is being released exclusively on the so-called 'family friendly' Wii console.
ReplyDeleteNintendo will dramatically transform Wii's image with the release of ultra violent video game MadWorld which, 'revolves around the themes of brutality and exhilaration', according to its creators.
Players in the 'hack and slash' game, which is due for a UK release in early 2009, can impale enemies on road signs, rip out hearts and execute them with weapons including chainsaws and daggers.
Violent TV or video game images can affect the brain even in non-aggressive people, new research has shown.
A study of teenagers found that part of the brain involved in decision-making and self control was impaired by exposure to violent scenes.
Significantly, this did not just apply to those with a history of violent and disruptive behaviour. The same effect was seen in ordinary, well-behaved individuals.
Scientists believe there may be a link to previous reports of violent TV programmes triggering aggression.
The study followed up earlier research which suggested that youths with aggressive tendencies are susceptible to violent images.
Results showed less brain activity in the frontal lobes of the youths as they watched violent video games.
This is one of those topics for which researchers seem to have an insatiable appetite, and about which readers tend to hold strong, preformed opinions one way or the other.
But a study aggregating results from 130 research reports on more than 130,000 subjects worldwide has more breadth than most of its predecessors regarding the effects of violent video games on youths (though there is, of course, already a growing chorus of skeptics).
Craig Anderson is lead author on a study that provides comprehensive analysis of previous literature about the effects of playing violent video games.
(Credit: Bob Elbert/Iowa State University News Service) The conclusion of the metastudy, overseen by Craig Anderson, distinguished professor of psychology at Iowa State University and the director of Iowa State's Center for the Study of Violence? Exposure to violent video games directly causes increased aggressive thoughts and behavior, and decreased empathy and prosocial behavior in the youths exposed to them. Anderson's team says these study conclusions hold true across geographies, cultures, and study methods